Mobile apps

Mobile apps that people open, use and keep

Designed for retention, not for the download page. From concept to store, with metrics we review every week.

The download count says nothing. It only means someone saw a screenshot. We design and build apps that get used: short onboarding, value in thirty seconds, and an update cycle that keeps the relationship alive.

10
weeks to an MVP
iOS + Android
from one codebase
4.8
average store rating

The problem

Too many downloads, too little use

Too many downloads, too little use

Installations hold, abandonment does not. The reasons are almost always the same: onboarding too long, value unclear, too many sign-up requests.

A project stuck on one platform

The app exists only on Android, or only on iOS, and half the market cannot reach it.

Impossible updates

Shipping a fix takes two weeks of coordination. Meanwhile the bug stays online.

No idea what works

Funnels, cohorts and retention do not exist. Product decisions are made by discussion.

What changes with us

Onboarding that reaches the value

Onboarding that reaches the value

The first useful moment arrives in under thirty seconds, without registration when it is not needed.

One codebase, two stores

React Native or Flutter when the project allows it: the same base, two releases aligned in time.

A release every week

Automated tests, signed builds and a pipeline that publishes with one command. Updates stop being an event.

Product metrics

Funnels, cohorts and crash reporting wired to a dashboard the team looks at every Monday.

How we work

Discovery

  1. 01

    Discovery

    Interviews, competitor analysis and a prototype tested with real users.

  2. 02

    Product and interface

    Flows, design system and content. Every screen starts from a need, not from decoration.

  3. 03

    Development and APIs

    App, backend, authentication, push notifications and offline sync.

  4. 04

    Store and growth

    Listing, screenshots, a staged rollout strategy and retention work after launch.

Frequently asked questions

Is React Native better than a native app?

Is React Native better than a native app?
It depends on what the app does. If it is about data and screens, React Native or Flutter cut costs without giving anything up. If it needs extreme native performance or deep system integrations, go with Swift and Kotlin.
Who handles the backend?
We do, if you want. We build documented APIs, authentication, notifications and the scaling plan, or we integrate with your existing backend.
How much does an app cost?
An MVP with essential features starts at 18,000 euros. A full app with accounts, payments, a backend and annual maintenance sits between 45,000 and 120,000 euros.
Do you handle maintenance after launch?
Yes, and we always recommend it: apps need maintenance for system updates, new store versions and fixes.

Let's talk

Thirty minutes and an honest assessment. If working together makes no sense, we will say so.

Tell us the problem you want to solve. We will honestly tell you whether an app is the right answer, or what would cost less.

Related services

Mobile apps
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